长聘副教授(同济青年百人A岗),同济大学工程智能研究院
Associate Professor, Institute of AI for Engineering, Tongji University
Email: tangkaihua [at] tongji [dot] edu [dot] cn
Opening Positions / 招生与合作
1. I am looking for Ph.D. and Master students through the School of Computer Science and Technology, Tongji University (工程智能专项).
2. I am also accepting applications for Master students through the School of Mechanical Engineering, Tongji University (工程智能专项).
3. I am recruiting postdoctoral researchers and undergraduate research interns through the Institute of AI for Engineering.
本人通过同济大学计算机科学与技术学院(工程智能专项)招收博士生和硕士生,通过同济大学机械工程与机器人学院(工程智能专项)招收硕士生,同时通过工程智能研究院招聘博士后和本科科研实习生。欢迎有兴趣加入课题组或开展合作的同学与同行通过邮件联系我。
Biography / 个人简介
I currently work with Prof. Xian-Sheng Hua at Tongji University. I received my Ph.D. degree from the School of Computer Science and Engineering, Nanyang Technological University in 2021, advised by Prof. Hanwang Zhang, where I worked on computer vision, especially vision-language tasks and the distribution bias problem. Based on this research, I was selected as one of the world’s top 2% scientists. Before that, I obtained dual master’s degrees in Computer Science from the joint programme of Shanghai Jiao Tong University (advised by Prof. Lizhuang Ma) and Waseda University (advised by Prof. Sei-Ichiro Kamata), and my B.E. degree in Computer Science from the IEEE Pilot Class at Shanghai Jiao Tong University in 2015.
Our Vision / 研究愿景
My research interests lie in addressing the generalization and creativity challenges of open-ended real-world tasks for MLLMs, including open-world generalization, bias mitigation, 3D spatial perception and generation, creativity, divergent thinking, and proactive exploration, etc. I am particularly interested in AI applications for creative tasks, AI-assisted game design, indie game and open-source project development, emerging commercial applications of AI agents, and the open-world exploration capabilities of embodied intelligence. My vision is to use AI to push beyond the boundaries of human knowledge and capabilities. To create, not replace.
我的研究兴趣主要集中于探索多模态大模型在开放式真实世界任务中面临的泛化性与创造力挑战,包括开放场景泛化性、偏差缓解/长尾问题、3D空间感知与生成、创造力、发散性思维、主动探索能力等问题。我尤其关注人工智能在知识探索、创意任务、辅助游戏设计、独立游戏与开源项目开发、基于智能体的新兴商业应用,以及具身智能的开放世界探索能力等领域的应用。我的愿景是用AI突破人类知识与能力的边界,去创造而非替代。
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