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Kaihua Tang

Engineer, Researcher & Open Sourcer
tkhchipaomian (at) gmail (dot) com


About Me

I’m a full-time senoir algorithm engineer and researcher. My current work mainly includes on-device LLM & VLM development and accelerating. I am also keen on creating interesting applications using AIGC. Before I joined the industry, I worked on computer vision research during my PhD (I was selected as one of the world’s top 2% research scientists.) and mobile game development during internship. My lifelong dream is to witness and participate in advancing more intelligent gaming and companionship experiences.

I received my Ph.D. degree from the School of Computer Science and Engineering at Nanyang Technological University in 2021, dual-master degrees in Computer Science from the joint programme of Shanghai Jiao Tong University and Waseda University in 2018, and B.E. degree in Computer Science from the IEEE Pilot Class at Shanghai Jiao Tong University (SJTU) in 2015.

News

Selected Publications [Google Scholar]

  1. ECCV
    Kaihua Tang, Mingyuan Tao, Jiaxin Qi, Zhenguang Liu, Hanwang Zhang
    European Conference on Computer Vision (ECCV), 2022.

  2. ECCV
    Xuanyu Yi, Kaihua Tang, Xian-Sheng Hua, Joo-Hwee Lim, Hanwang Zhang
    European Conference on Computer Vision (ECCV), 2022.

  3. ECCV
    Jiaxin Qi, Kaihua Tang, Qianru Sun, Xian-Sheng Hua, Hanwang Zhang
    European Conference on Computer Vision (ECCV), 2022.

  4. CVPR
    Xinting Hu, Kaihua Tang, Chunyan Miao, Xian-Sheng Hua, Hanwang Zhang
    IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2021.

  5. CVPR
    Yulei Niu, Kaihua Tang, Hanwang Zhang, Zhiwu Lu, Xian-Sheng Hua, Ji-Rong Wen
    IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2021.

  6. NeurIPS
    Kaihua Tang, Jianqiang Huang, Hanwang Zhang
    Conference on Neural Information Processing Systems (NeurIPS), 2020.

  7. CVPR
    Kaihua Tang, Yulei Niu, Jianqiang Huang, Jiaxin Shi, Hanwang Zhang
    IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2020.

  8. CVPR
    Xinting Hu, Yi Jiang, Kaihua Tang, Hanwang Zhang, Chunyan Miao, Jingyuan Chen
    IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2020.

  9. CVPR
    Kaihua Tang, Hanwang Zhang, Baoyuan Wu, Wenhan Luo, Wei Liu
    IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2019.

  10. CVPR
    Xu Yang, Kaihua Tang, Hanwang Zhang, Jianfei Cai
    IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2019.

Awards


Academic Services

Organizing Committees

Talks and Blogs

Paper Review


Projects

  1. This project aims to provide a new codebase for Scene Graph Generation (SGG). It is built on top of the well-known maskrcnn-benchmark. Moreover, I included all the exsiting metrics: R@K, mR@K, ngR@K, zR@K, to benchmark the SGG.

  2. This project provides a strong single-stage baseline for Long-Tailed Classification, Detection, and Instance Segmentation (under LVIS dataset). This project can be easily generalized to other tasks with unbalanced datasets.

  3. An open-source visual question answering (VQA) codebase built on top of the bottom-up-attention-vqa. It integrates several popular VQA papers published in 2018.

  4. Indie Game Development
    Out of interest, I independently developed several mobile games on Iphone. They have been downloaded over 10k times on Apple store in half a year.

Experience

Alibaba, DAMO Academy, Research Intern (2019.7 - 2021.11)

Tencent, AI Lab, Research Intern (2018.3 - 2018.6)

Mihoyo, Software Engineer Intern (2017.4 - 2017.12)

Toshiba, Research & Development Intern (2015.8 - 2015.9)

Speech Lab Intern, SJTU (2014.3 - 2014.9)

28th ACM-MM Volunteer, Seattle, USA (2020.10)

YAPM Summer Volunteer, Yunnan Province, China (2014.7 - 2014.8)



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